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6 Книга Правил. Tanks, Vehicles & Interactive Scenery, а так же психосилы и таблица союзников.

Добавлено 27.06.2012 21:29 | FIRELORD 0 Рейтинг: 0.0 3061
 
В прошлой новости мы уже касались того, что помимо прочих изменений в псайкерстве, GW, подобно FB описала ряд универсальных психосил, разделённых по школам. Теперь вот собственно примеры. 
 
Biomancy
  • primary power is a basic smite
  • caster gets D3 str and toughness
  • target unit get -1 str and toughness
  • target unit get FNP
  • assault 2 every unsaved would heals one off caster
  • pysker get +d3 init
  • target makes toughness test or take 1 wound no save, if slain jumps to model with in 2' and make save. continue till someone saves or no targets left
Divination
  • primary target unit rerolls failed hits
  • psycher and unit gain counter attack and get full BS for overwatch
  • target unit gain 4++
  • target unit must reroll passed armor saves
  • psycher and unit ignore cover
  • psyker rerolls failed failed hits, wounds and armor saves
    psyker roll 3 dicechoose the result you want when rolling for reserves, outflank and mysterious terrain


Pyromancy
  • primary flame breath (flamer)
  • psyker gains 4+ invo
  • target unit gains 4+ cover save
  • flame attack assault 1, sould blaze (no idea) blast, ignore cover
  • target model takes 1 wound , no armor or cover save allowed, place small blast template anyone hit takes a str 4 ap 5 hit
    assault 2d6, blind, ignore cover attack
    str 8, ap 1 assault 1, melta
Telekenisis
  • assault 1 str 6 . strikedown (halves init and target moves as if its dangerous terrain)
  • roll 2d6 target takes hit equal to strength (11 or 12 auto wound) ap is equal to seperate dice roll
  • remove models from table, deepstrike within 24 inchs of where they were
  • hostile unit must reroll hits and wounds of 6
  • assault D6 pinning attack
  • all friendlies with 12 inchs get 5++
  • str 10, heavy 1 blast

Telepathy

  • primary 3d6 - target leadership wounds to target unit
  • target unit has to make leadership roll or do nothing
  • target freindly stops falling back and gets fearless
  • hostile model makes an attack as if it owned by psyker
  • target hostile losses fearless and treats all units as fear causing
  • invisibility gains shrouding and stealth, hostiles charged by this unit lose counter attack and fight at WS 1
  • roll on table 1-2 unit pinned, 3-4 cannot run, shoot or stirke blows 5-6 attack own unit
В дополнение, в галерее выложенны первые фотографии новой книги правил, включая такую вот интересную табличку:
 

 
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